Your child makes the choices
They pick the hero, the world and what to change. You read, type and help. They decide.
Snap your child's favourite toy or build a hero, add one line of story, and a small game appears. Then you play it side by side.
No account needed for your first game.
Three steps. A few minutes. One grown-up and one small director.
Your child builds one, tap by tap. Or you snap a photo of their favourite toy and it turns into a paper-cut hero.
Ask your child what happens next. You type it in. They decide.
A tiny game appears in a few seconds. Play it together. Want snow, or a different world? Change something and play again.
Vibe Story is a workshop for the two of you. Not a feed, not a social network, not an AI friend.
They pick the hero, the world and what to change. You read, type and help. They decide.
The star of the game comes from their own shelf: a plush bear, a clay dragon, a robot made of bricks.
Pediatric guidance for young children recommends screen time that is short, high quality and shared with a grown-up. Vibe Story is built for a few minutes together, not hours alone.
Every round ends on its own. The toy is still on the table, ready for the next part of the story.
No vague promises. Here is what the AI does, and what it never does.
The AI never talks to your child and never pretends to be their friend. There is nothing to chat with.
It picks one of our ready-made, kid-safe games and fills in the blanks: the world, the colours, a short story line. Nothing else.
The text of every game is checked on our server. Nobody gets hurt, no violence, nothing scarier than a fairy tale, no brands or movie characters.
You type the story line and start every game. You can change it or stop it at any time.
No public gallery, no profiles, no comments. Sharing, when it comes, will be only with family you choose.
No ads and no third-party trackers in the kids' area. We only count anonymous page visits (Vercel Web Analytics, no cookies).
No streaks, no autoplay, no rewards for coming back. Every round has a natural end.
Honestly: guardrails reduce risk, they don't remove it. AI can still surprise us. If anything ever looks wrong, tell us and we'll fix it.
No study has tested Vibe Story. These findings shape how we design it. They don't prove that it works.
Research on young children's media use suggests that using screens together with a parent goes with better outcomes than using them alone.
Mallawaarachchi et al., 2024, JAMA Pediatrics · Madigan et al., 2020, JAMA Pediatrics
Research on guided play, where a grown-up supports and the child leads, finds benefits on some outcomes compared with both free play and direct instruction (in non-digital settings).
Research on personalised stories suggests children engage more and talk more when the story is about something that's theirs.
Kucirkova, Messer & Sheehy, 2014, First Language · Kucirkova et al., 2021, Int. Journal of Educational Research
Experts warn against AI companions for young children. That's why Vibe Story has no chat and no AI friend.
UNICEF, Guidance on AI and Children, 2025 · Common Sense Media, 2026
One household, one plan. No per‑child pricing.
Free
No account
Build a hero, make a game, play it together.
Free
during the beta
Make more games, keep your heroes and games, and share a private link with grandma or friends.
around 7 €
a month, after the beta, for the whole family
We'll tell you before anything costs money. No surprise charges, cancel anytime.
We don't call it a learning app, because we haven't tested it as one. It's play, made to be played together. Research on co-play and guided play shapes how we design it: the child leads, the grown-up helps.
A few minutes. Making a game takes a few seconds, and each round has a clear end. Nothing plays on by itself and there is no “next episode” waiting.
It picks one of our ready-made game types and fills in the details from your hero and your line of story: the world, colours and a short story. It never chats with your child, never acts as a friend and can't add anything outside those game templates.
The toy photo is shrunk on your device, sent once to make the hero, then thrown away. We don't keep it. Please photograph only the toy, with no faces or people in the picture.
Your first game is free, with no account. During the beta, a family account is free too: make more games, keep them and share them. After the beta there will be one family plan, around 7 € a month for the whole household. Playing a game someone shared with you stays free. We'll tell you before anything costs money.
To keep your child's heroes and games, and so that only you can share them. The account belongs to the parent. Your child only has a nickname.
If the AI is slow or something goes wrong, the app uses one of our own offline game ideas instead. If a game looks off, tap “Change something” and say what to fix, or start a new one. And please tell us, so we can make the filters better.
It's built for together. A grown-up types the story line and starts each game. A child can replay a game they made, but the best part is the two of you deciding what happens next.
Pick a toy, sit down together and make a tiny game. It takes a few minutes.
Make your first game freeNo account needed for your first game.
Vibe Story started with my son and a box of bricks. We built a ship, then a clay figure. They were great for a day, then they sat on a shelf. I wanted his creations to get a second life: a little game we make and play together.
Juraj, dad and maker